So it’s 2 AM right now, and I should be asleep, but I was on Dark Souls and stuff. Anyway, I just happened to browsing my computer files and found a copy of Sanctuary that is MUCH more recent(we’re talking days, not months) than the version I had to use since losing the most recent copy(thanks alot dropbox…) So basically this a update telling of the great news of Sanctuary. And now I must sleep.
When I first started making, or trying to make a games it was because I really wanted to play a Code Geass english game. However at the time, and even 4-5 years later, there are still no official english Code Geass games. In fact, counting Code Geass: Painful Memories, there is only one other Code Geass game in english being developed. As you know-or don’t, that 4 year project was too large-scale and grandiose for a team of 1, and is currently discontinued.
Claymore was posted here a little over a month ago, as well as a poll to show how subscribers felt about the game and whether or not it should be continued, a side project, or abandoned. This is because we currently are working on Sanctuary(which has been hit by a setback), while Iscariot and Another Story are also in production. It’s been awhile since the poll has been up and 2(count ’em!) people voiced their opinions on the matter. The problem is, that…well they both chose two different options which ultimately doesn’t mean anything since there is no majority, or even a good amount of research collected. I then chose to work on it in my choosing, but here is what really iterated why we can not stop making Claymore:
This user from RMUnlimited.net expressed, in short, their support for this game. It really made feel justified and happy for doing this, because as a Monster Hunter fan, I can tell you that is very annoying having to deal with games not being localized. So Alza1234, from Fenrir Studios to you, we thank you for your support and we will continue working on it.
Well, as the title says, bad news be here. I have lost the most recent version of Sanctuary, and have to fall back on a slightly older version. I haven’t fully taken a look at it to see how older, but it seems to be pretty recent(Glad I’ve been slacking off on Sanctuary!) I did upload the modern version to Dropbox but apparently, it didn’t overwrite a older backup. Well that’s about it folks, but to not leave on a somber tone I give you lols:
It’s been around a week since I uploaded the Claymore demo, I am interested in your opinion on the fate of the game, as I said, I will continue proactive development if there was enough support. I will leave this poll up for one week.
I’ve wanted to have a a custom domain(drop the “.wordpress.com”) for a long time now, and I also want to change to the url from “brokenmessiah16” to “fenrirstudios”. I can’t right now because I don’t have any online money, but later if I put some on paypal(if I can figure that out) I will. It should redirect you to the new website if this works out.
Well, its been almost a year since I created this blog, and it’s been pretty interesting. Its the successor to the old website codegeassrmvx.ucoz.com and hopefully in the future I plan on buying a domain for it. Now to them updates:
Mass has joined our(or at least NOW I can say our) ranks as the story writer. He has been influential in the past(most importantly it was through his ideas that Sanctuary was re-imagined) and I know that he will continue to be an asset. As always we are still open for new members, everyone can contribute in some way, even if its just advertising with internet banners(which I need to make…)
Sanctuary was experiencing some slowdowns due to how the game-play flows and the problems associated with play-testing it. Now we’re on the better end of battle in that regard.
Still eager for comments about Claymore, as it is a experimental project that may or may not have continuation(and I really want to continue it, but not if it is a bad game or a bad idea)
Iscariot still needs someone with programming(Ruby-RGSS2) knowledge to design the skills in-game. They are very important to game-play, and really makes the game stick out from other tactical games.
Sanctuary: Another Story is a visual novel spinoff of the original game. If there is someone or a group of people interested in being a part of it, PLEASE contact us. I am very eager to see this parody come to life.
I would like for Fenrir Studios to have its own personalized logo. I could do it myself, but I kind of suck at those things and besides, I want to make it more community connected. If you are interested in having your logo appear in every Fenrir Studios game, please contact us. As all Fenrir Studio games are freeware, all work involved is voluntary; just keep that in mind.
If we can achieve at least one of these goals by the end of May(which would be this website anniversary of being created) that would be great.
In a little pet project I started after rewatching Claymore, I remade the entire first volume in game form. Its pretty visually interesting imo, and I would love to show it, but I am having issues uploading it, but know that it will show up.
“The story follows the experiences Horo Schiffer and his allies have as graduates of a school for introducing the way the world works. Through doing good deeds he gains the favor of the various goddesses and eventually is allowed access to their shrines, a feat rarely achieved any more. At the same time the entity known as Sorrow puts in motion a plan to open a path between dimensions to allow for his now immortal army to return to the living world and to crush Seraphim; which now comprises of most of humanity. Later on Horo will becme directly involved in this inter-dimensional conflict and find out that his ancestors may have been responsible for Stransfell Unions fate.”
I want to add more, but it would lead to spoilers…
…yeah, I might have tried too hard for that title.
As of right now, Fenrir Studios needs WRITERS, STORYWRITERS, anyone who can tell a tale in a logical manner. I have made the executive decision on reshaping the story around Sanctuary but I lack the ability to write in logical ways. As it stands now, any progress is pretty much at a halt while I recruit some writers. If you reading this are interested, email me. I can not stress the urgency and importance of this!