While I’m wrapping up things for the demo, I’ll showcase a location in the Vermillion controlled Sutherland country:
Cethorp is the location of the 2nd House of Kyoto. There are Six Houses of Kyoto throughout Sutherland, three to the Vermillion controlled territory and three to the Avangelist controlled territory. Voting is done on a majority principle. Here, farmers work for their landlord, the leader of the 2nd House of Kyoto(whose name I can’t remember). They’re complaints of neglect, abuse, and rape, but if the farmers try to leave, heavy fines are put on them by the owner for leaving in mid farming season. Their only salvation is his wife, Shinchiro, a gentle and caring young woman. However, in Sutherland, the wife is subordinate to the husband of the household by custom, and has no claim to any ownership while the husband is alive or has any male offspring;which she is incapable of. However there have talking in the dead of night of a plot to save the desperate farmers and Shinchiro…
The Six Houses of Kyoto were prominent families that did not resist and even aided invading Vermillion and Avangelist troops when Vermillion invaded Sutherland.
Avangelist only aided Vermillion, because it knew that Sutherland would be crushed and knew that Vermillion would attempt to enslave the entire nation, and wanted to be a super power afterwards as well.
Iscariot is to be a short mecha tactical game with a strong but short story. It is planned to be finished before Christmas, though at the end of the year in the extreme. You can find a page dedicated to it under “Games”. Any feedback to the demo of it would be welcome.
…yeah, I might have tried too hard for that title.
As of right now, Fenrir Studios needs WRITERS, STORYWRITERS, anyone who can tell a tale in a logical manner. I have made the executive decision on reshaping the story around Sanctuary but I lack the ability to write in logical ways. As it stands now, any progress is pretty much at a halt while I recruit some writers. If you reading this are interested, email me. I can not stress the urgency and importance of this!
Schniezel, the man who would be the central antagonist…has reformed. Since I find Sorrow extremely more appealing as a central antagonist , he(it) is now and Schniezel is something else(if I even keep his character) What this means is that the story thus far will have to edited but it shouldn’t be too much and it will be interesting. If there is a kind soul that wouldn’t mind being the story-writer for Sanctuary I would appreciate as I’m not really that good.
Well this is a screenshot from a short visual novel-esque ova(?) of Sanctuary: Innermost Feelings. I have been toying with the idea for a while now about a game revolving around the enigmatic Goddesses of the world and when this forum I am active on hosts a contest for a game to be made within a month I saw a opportunity. Everything is still in the air now, but this will be a lighthearted and hopefully humorous game. As of now, as it will likely stand, there are to be no battles in this game nor any standard rpg exploring, but your typical visual novel experience. It should also be said that, the events that will take place in it will not necessarily correlate or be canon with the original game. The biggest example I can think of now, though I might end up incorporated it into the original is the Fire Goddess Maika, who is planned to be exclusive to this game and will not even exist in the original. Depending on how I develop her character, anything could happen. This visual novel will not have any specific character that it will be viewed from, but sort of like instances of dynamic dialog and branching based on that.
Not much of any character dev on her, maybe hotheaded or quick to enrage, like I said, really early in development
I have been posting the various new features and updates about Sanctuary, but it means nothing if no one uses it. Well that ends today, as I finally managed to upload the revised and extended demo. You can get it here or on the Sanctuary: Innermost Feelings page. The only feature that I currently disabled is “Coresmithing” which is essentially enchanting weapons. This is because I forgot to update the system with the Fire Emblem weapons. Remember you need to have the RMVX RTP downloaded and installed to play.
I do have the ability to have the characters in Sanctuary be voiced over, and I desire them be, but I lack the voices…so again I am letting it be known that Fenrir Studios is looking for volunteers to lend thier voices to Sanctuary. Think about, you could be the voice of the main character or megala-boss! Just email me if you’re interested(firstname.lastname@example.org) and send me mp3’s or whatever of the following:
It donned on me(while I was playing Monster Hunter Freedom Unite) that Sanctuary: Innermost Feelings would naturally contain the stories of players and characters in the world in it as readable material. While we could conjure all these stories, I think it would be more interesting if we were given stories from people like you. So, if you enjoy writing we could certainly use your talents. Here are the guidelines:
Unlimited Amount of stories(Well, there is a limit, but its really high)
We will also more than likely modify the story here and there to match the lore of the game, but we will ok this with you first.
Any names, locations, Proper Nouns are considered placeholders unless it can be incorporated into the story in a usable manner.